We're excited to welcome everyone out for this event however, there are some new procedures we must put in place to ensure everyone remains safe and we are a good community partner. Please respect these new procedures as we work to getting things back to the new normal.
- The reopening guidelines require a max of 250 players with some wiggle room for our staff. That means no spectators or photographers unless they are paid players.
- Social distancing must be maintained in the staging area. We recommend players stage at their car and give extra space while in lines and in groups on and off the field.
- Our indoor pro-shop won't be open. Check-in, pro-shop sales and concessions will happen through the walk-up windows.
- Restrooms will be available and cleaned frequently. The mens room cannot have more than 2 people at a time. The womens room is already a single occupancy.
All Life fades, vision dims. All that remains are memories. We remember a time of chaos, ruined dreams, this wasted land. Most of all, we remember a Civilized time. When the world was powered by the black fuel and the desert sprung great cities of pipe and steel. Gone now, swept away. For reasons long forgotten two mighty warrior tribes went to war and touched off a blaze which engulfed them all. Without fuel they were nothing. They’d built a house of straw. Suddenly their machines sputtered and stopped. Their leaders talked and talked and talked, but nothing could stem the avalanche. Their world crumbled. Cities exploded. A whirlwind of looting and a firestorm of fear. Men began to feed on men. On the roads it was a white-line nightmare. Only those mobile enough to scavenge, brutal enough to pillage would survive. The gangs took over the highways, waging war for a tank of juice. Good brave people were battered and smashed. People like Jacob and Jose, who once ruled the highways in the name of the law. With the roar of an engine, They lost everything.. They now wander out into the wasteland, and here they would learn, amid the dark wreckage, that the fire which burns in the heart of man, will endure. Hope survives.
This year a new settlement has opened up in the wastelands... Thunderdome!!
“Two Players enter one player leaves”
A place where disgruntled scavengers can enter the arena of death and settle their arguments for the honor of their clan!
COMMANDERS
Blue team - BULLET FARM
Jacob Negrey
Red team - GASTOWN
Jose Vasquez
Marking tape or Team Tags to designate team must be worn on the front and back of mask at all times and cannot be removed
SCHEDULE
8am – Services open
11:00 – Game briefing
11:30 – 2:00 - Section 1
2:00 – 3:00 – Lunch break
3:00 – 5:30 – Section 2
5:30 – 6:00 Reload for Final Battle
6:00 – 6:30 Final Battle
Awards and prizes to follow
Team Starting Points/Insertion Points
*Teams will switch sides at lunch*
Jose Vasquez & Red Team “Gastown” –
Gas Works Territory 1st half,
Ammo Field Territory 2nd half
Jacob Negrey & Blue Team “Bullet Farm” –
Ammo Field Territory 1st half,
Gas Works Territory 2nd half
Field speed/Firing modes:
270fps(All Markers and vehicles)
160fps(Law rockets) NERF ROCKETS ONLY - NO TAGG-INN ROUNDS ALLOWED
12.5bps max – no ramping
Full auto allowed (under 12.5bps) however NO full auto in buildings
Field paint ONLY!
First strike rounds permitted - field paint only $169 box of 600rds $49 150rds
First strike regulations
Section 1
“Greed”
During this first section both tribes of scavengers will complete timed missions to scavenge for , resources. As each set of scavenging missions are completed each tribe will earn a part for their motorcycle.
During this time there will also be territories to fight over to gain one of three resources every half hour in addition to the missions there are 100+ resources to discover randomly throughout the wasteland.
Scoring:
Ammo Boxes / Fuel Bottles / Water Bottles (Grab Props) 25 points each
Territories:
There will be 7 Territories on field with a Resource stick .
Each Resource Stick is worth 100 points of the designated resource at location – scored every 30 minutes (11:00, 11:30, 12:00, 12:30 and 1:00)
Missions
Every 30 minutes Commanders will be given the option to choose 2 resource missions out of 3.
The third mission will be destroyed right away.
The Missions will be sealed and the commanders will not know what the missions are before they pick! Only what resources they would win from said missions.
To complete your timed missions you must have your; “Dirty Scoundrel” Job role player and your
“Gas Guzzler” Job role player.
Re-insertions
Insertions for Players will occur at HQ constantly!
Insertions for Tanks will occur at HQ constantly!
Section 2
“Taking back the Land”
“Simple.. Kill them and steal all Their Resources”
During this Second section both tribes of scavengers will complete timed missions to scavenge for , resources. As each set of scavenging missions are completed each tribe will earn a part for their motorcycle.
During this time there will also be territories to fight over to gain one of three resources every half hour in addition to the missions there are 100+ resources to discover randomly throughout the wasteland.
Scoring:
Ammo Boxes / Fuel Bottles / Water Bottles (Grab Props) 25 points each
Territories:
There will be 7 Territories on field with a Resource stick .
Each Resource Stick is worth 100 points of the designated resource at location – scored every 30 minutes (2:30, 3:00, 3:30, 4:00 and 4:30)
Missions:
Every 30 minutes Commanders will be given the option to choose 2 resource missions out of 3..
The third mission will be destroyed right away.
The Missions will be sealed and the commanders will not know what the missions are before they pick! Only what resources they would win from said missions.
To Complete you timed missions your you must have your.. “Dirty Scoundrel” Job role player and or your
“Gas Guzzler” Job Role player.
Re-insertions:
Insertions for Players will occur at HQ constantly!
Insertions for Tanks will occur at HQ constantly!
Tanks
* TANK MUST STAY IN HQ AREA*
Personal Missions