- 2250 pt armies from official Mantic lists excluding KOW Historical
- Lists to be submitted to firstandonly@yahoo.co.uk Store Email by Wednesday before the event. Please be aware there will be a tournament point deduction for late entries.
- 5 Game Swiss style tournament with chess clocks, 50 minutes per player. Each player is expected to bring a chess clock or phone app (such as the free iPhone app by chess.com).
- KOW version 2 rules + RC published FAQs + Current Errata
- Price is £25.00 per registrant, early bird tickets are available at £20 if purchased prior to 30th June 2020.
- Prizes will be awarded for the top two finishers (and possibly more depending on numbers)
- We will be using OPEN lists for this tournament
- No 7th Turns
- If you do timeout, then it is dice-down for you immediately. No more dice rolls during your remaining turns, including resolving any currently ongoing combats or nerve tests for units that have taken damage. The only movement you are allowed to do is issue a Pivot! Order during the move phase.
- All games will operate under Victors take the spoils. (if a game ends by total wipeout the scenario is a win for the remaining combatant)
- KOW Masters Ranking Event
TOURNAMENT SCHEDULE
- Sat 8:30-9:15 Venue opens and event registration
- 9.30 to 5.30 3 Games
- 17:00 Over Run time and evening meal (optional
- Sunday 9.30 arrival
- 10am onwards 2 games
- 2pm awards and fairwells
ARMY COMPOSITION AND SPECIAL RULES
- Any new FAQ’s that are released by the event will be used for this tournament. Army Selection Within your main force, you cannot select the same unit entry of type War Engine, Hero or Monster more than 3 times. For example, in a goblin army, you could take a maximum of 3 War Trombones and a maximum of 3 Wiz heroes. You could still then take up to 3 Biggits of course.
- Allies If you include allies, you cannot select the same allied unit entry of type War Engine, Hero (all types) or Monster more than once. For example, in a goblin allied contingent, you could take a maximum of 1 War Trombone and a maximum of 1 Wiz hero. In addition, magic artefacts cannot be given to any allied units you take.
- Unit Entry Changes - We will be using the V3 rulebook and any COK rules guidelines or the latest version in print at time of the event.
SCENARIOS INFORMATION
Scenarios
Will be from the Version 3 Core rulebook or COK book and announced on the day.
SCORING
Each game will be played against a random predetermined scenario from the rulebook or CoK 18 Book.
After a game Tournament Points (TP) will be assigned based on the result as follows:
Victory 5 TPs
Draw 3 TPs
Loss 1 TPs
Time out/Concede 0 TP (with no bonus for attrition score)
Damage Inflicted
This is the total number of points you have Routed of the other players army. This means that you may score a victory, but should your army be decimated by your opponent, that victory will be a hollow one.
Once the number is worked out, consult the table below for the adjustment to both players’ scores:
Please note we will be using the table below so if you table your opponent the max bonus you will score is 4 for 1200 points.
Bonuses/Penalties
Late list submission will be penalised 1 TP per day after due date (max 3 TP).
Armies meeting a 3 colour minimum paint and basing standard will gain 2 bonus TPs. There will be no penalisation for unpainted miniatures.
Final tournament placing will be decided on TPs, with cumulative margin of victory used to in the event of a tie.
Crowd at the Table
If one player feels discomfort with amount of spectators present at their table, they may request them to step aside. When this happens, a referee will ask everyone around to step away from the table.