When

Saturday, November 19, 2022 from 8:00 AM to 4:00 PM CST
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Where

Blastcamp Paintball & Airsoft 
563 west 600 north
Hobart, IN 46342
 

 
Driving Directions 

Contact

Virgil Frey 
Blastcamp Paint Ball & Airsoft 
219-947-7733 
support@blastcamp.com 
   

RED DAWN

1 Day Airsoft Milsim event

produced by Cobra Airsoft Legion     

 


 

SCHEDULE OF EVENTS 

8am – Services open

10:30 - 1:30   Game on

 1:30 - 2:30 - lunch break

2:30 - 4:00 - game on


 

 

The United States stands alone.

With communism spreading across the globe, Communist regimes invade our homeland. Giving heavy resistance, a group of hometown rebels known as "The Wolverines" make an effort to stop the communist advance. 

 

 This is a force on force event!

 

Game discussion on our Facebook event page HERE 


 

Weapons class and fps limits: All weapons will have a ROF cap of 20bps.

Assault rifles: All assault rifles (no matter how they are powered) must not be over 1.5 joules. Support weapons must be based on real support weapons.

DMR (Designated Marksman Rifle): 1.86 joules max with 75ft MED. Must be permanently altered to semi-auto only. Must carry secondary weapon capable of lesser class fps. Must have an 18in barrel and at least a 2x power scope with single fire only. Red Dot, Reflex cannot be used for sights; sights must be at least 2x power.

Sniper Rifle (bolt action): Max 2.8 joules, 100 MED. Must carry secondary weapon capable of lesser class joule rating.

Camo: Most of our games are loose Green Vs Tan; however, it varies based on game theme. We will use armbands when necessary to even teams out. 

WOLVERINES - Tan based: tan, desert digital, multicam (ac130), chocolate chip, insurgent (civilian), any tan or brown base

RUSSIA - Green based: ACU, woodland, marpat, tiger, OD green, black, any green base.

Tops and bottoms and head covering must all be from the same color scheme. Bottoms must be pants.

Gear color does not matter. You can wear any color gear you wish.

Red shirts may only be worn by Cobra Airsoft Legion Staff members. 

Non-player personnel may wear any high vis color other than red.

 

 

 

Grenade Launchers, Bazooka, and RPG:

Nerf Rockets, Tag rounds are NOT ALLOWED If BBs are fired from your launcher, anyone hit will be called dead. Any player killed from a launcher strike cannot be healed.   RPG, Bazooka, Law, or homemade launcher must be 4ft, and painted to look authentic or military.

 Grenades:

Thunder B’s and pea grenades have a 20ft kill radius. Tornado grenades, or any other types that spray BBs without an explosion kill by BB contact.

203 launchers, thumper, or small launchers are now considered grenade kills and do not destroy hard cover and have a 20ft kill radius.

FOB and Respawn:

Players will respawn on the 15's of every hour of the game. If teams FOB is under attack player cannot respawn. Players will respawn when either attack is averted or FOB is taken over and looted. FOB can be taken over and any medical supplies or explosive devices can be looted. Invading team must clear out FOB to get supplies and explosives..

 

Required EO field gear and EO procedures for events:

Staff will chronograph all weapons entering the event. 

Staff will supply BBs to be used at the chronograph.

Staff will perform a safety inspection of basic player kit, including goggles, water, and red rag.

Maximum weight for BBs used in AEGs, pistols, shotguns or DMRs is .30gram

Maximum weight for BBs used in Bolt action snipers is .43gram

 

Definitions:

AEG – Automatic Electric Gun

DMR – Designated Marksman Rifle

EO – Event Organizer

FPS – Feet per Second

MED – Minimum Engagement Distance

FOB – Forward operating base

FPS - Feet per second

BPS - Balls per second

 

General Field Rules:

Minimum age is 10. All players must sign a waiver and anyone under 18 must have that waiver also signed by a parent/ guardian. All players must check in at registration and receive a players badge or wristbands before they can participate. Non player personnel must also sign waivers

Eye protection must be full seal ASTM certified goggles with a strap. Players under 18 are allowed to wear goggles and wire mesh lowers or full facemask. No wire mesh goggles allowed. Goggles should never be removed during game play even in netted HQ areas. If your goggles become fogged, ask for a referee.

Weaponry must be made safe by removing the magazine and clearing the hop-up before coming off field. Barrel covers must be used in safe zone. No dry firing in safe zone – Chronograph area available for testing weaponry.

Respect of property, equipment, and other players is required.

Any conduct done with malicious intent will result in the offender being banned from our facility and the authorities will be called.

Homemade fireworks and pyrotechnics are not allowed. Commercially produced cold smoke grenades, pea grenades and similar items are allowed at the EO’s discretion. RED smoke is a protected color

Radio eavesdropping is not allowed unless permitted in the scenario by the EO.

Metal or glass ammunition is not permitted. Bio preferred but not required.

Real weapons, including firearms and large fixed blade knives cannot be permitted on the property.

If you are hit, announce your hit and place kill rag on your head. Players are to follow game protocol. Only call your own hits!

“Dead Men Don't Talk” - anyone who is caught talking when dead will automatically kill any live players that player is spotted talking to.

CQB engagement -  "bang" kills for shots less than 10ft should be offered for safety - maximum 3 players in 30sec span

No overshooting or blind firing - always look down the barrel before and while shooting

No running into or through buildings - floors are often slippery

No climbing, changing, or moving of trees, or any structures. Do not stick head out or climb through windows.

Players should wear adequate clothing including personal protection

No verbal abuse, profanity, name calling, or slurs of any kind. No physical contact allowed.

Please do not shoot any animals or game personnel

Alcohol and narcotics are not allowed at Blastcamp